import BaseAnimationCanvas from "../standard/entities/Canvas/BaseAnimationCanvas";
import AnimatePointPainting from "../custom/Painting/AnimatePointPainting";
import Point2D from "../standard/entities/Point/Point2D";

export default function (id) {
    let canvas1 = new BaseAnimationCanvas({id, zIndex: 2});
    for (let i = 0; i < 1; i++) {
        canvas1.addPainting(new AnimatePointPainting({
            centre: new Point2D(300, 300)
        }));
    }
    canvas1.startDrawing();
}